CIPOE 2011
ANUROS AIRSOFT MILSIM / COMSUBAIR MILSIM
Organiza: La asociación de Operaciones Especiales portuguesa.
Lugar: Marcos de Canaveses - Portugal.
El MILSIM (Simulación Militar) es un término nuevo para una actividad que no tiene nada de nuevo.
Un ejercicio militar (también llamado juego de guerra por los norteamericanos) es el uso de recursos militares para entrenarse en las operaciones militares, o bien para explorar los efectos de la guerra, o para probar estrategias sin encontrarse en un combate real. Los ejercicios en el siglo XX se han identificado a menudo con un nombre en código, de la misma manera que se hace con las operaciones militares.(Fuente: http://es.wikipedia.org/wiki/Ejercicio_militar)
It is very common to confuse MILSIM game with many variations of war, even with some practices related to military collecting the activity to be defined.THE MILSIM, in many cases they try to explain how an activity related to the feeling or emotion that occurs on the person doing it (or create it), but this definition is very ambiguous and not very objective, in general form is not functional . This leads to each according to the personal sense of realism to perceive in its activity (practicing) as defined understands or MILSIM, but is this correct or real?Since last I wrote an article about it, the experience level of each player of Airsoft and the environment where it does business, you can give the illusion of a level sufficient realism for participants to denominate this as a real simulation (see Key Facts). In summary, for airsoft players which usually begin contact with electric weapons, and they printed a highly realistic sensation. For others with more experience anything representing a military historical activity, with appropriate props provides the excitement and the feeling of being in the situation that poses the script, but when it imposes a uniform and a field (set design) feel immersion in this script corresponding to a simulation. In a way these interpretations are justified, since their evaluation is related to the experience they may have, but not really MILSIM derived from the activity of airsoft and more even, as some say, is not airsoft. Nor is it simply an attitude of trying to simulate, or ... appear to be military.
The MILSIM (Military Simulation) is a new term for an activity that is nothing new.The MILSIM is a military training exercise (can be tactical, combat, or just basic training) performed with or without the level of demand that occurs in the military, lasting greater than or equal to a real exercise , but by people who do not necessarily have training or military training as a tool and using electric weapons. This exercise is usually done in a playful / training and competitive, to motivate participants, but unlike an airsoft game has much more to prepare actions and achieving successes. In MILSIM participants do not go with a playful attitude, which encourages more participants is to achieve personal and group to achieve its objectives (staff to provide the best preparation for your group or faction can achieve the overall objectives) .On some pages of groups or associations, portals and communities, we read that try to define the airsoft as something emotional airsoft player, as an attitude of wanting to do. But the attitude (sacrifice, dedication and other emotional words) are not part of an objective definition, so do not add anything - as I said in an activity that was already defined - "Attitude" mentioned in these definitions, is a element must have the participant in a MILSIM.In the military context this attitude to which some groups of airsoft is called Moral, and this is understood as the desire to go beyond just trying to perform the assigned tasks is to give their best and make every effort to do. When we say in military terms that soldiers lose their morale, and give up or give up the struggle, refer to the loss of confidence that can be overcome or may overcome or obstacles present.MILSIM is NOT necessarily a representation of a war event (historical or framed in a real conflict), can develop an exercise to identify such scenery or script, but this is not the essence of MILSIM. It is possible for a game of airsoft fun can also be designed to represent an act of war, but not in the form of a real military exercise, so that leads to her being a simulation, it is still a game or recreation.Reenacment (recreation) is a new way to make MILSIM believe, dress in a realistic and represent some kind of action existing military units. This new way of selling the Airsoft and create communities of collectors of military items, is presented as one of the most close to MILSIM. But as the saying goes: "The habit does not make the man" - with Reenacment same thing happens, there are groups that specialize in using and obtaining equipment, clothing and other items of military origin and establish the identify of their groups with actual military units, visually and in a few (very few) cases with a certain hierarchy and philosophy (slogan) of these. But his activity does not happen in most cases to be playful Airsoft games. And it is not surprising, since in them not all participants are generally related to the military structures, so it is not practiced philosophy as such, beyond the mere representation.Added to this are the most radical: The GEARDOS. Are those required to use everything must necessarily be original, more .. focus on the materials, but in most cases not in the practice of the activities, there are probably exceptions saved, but it is not common. I refer to it as well as those who wear uniforms and military accessories also have a strict preference for participation and exercises purely real. So do not go from being just a costly and very real representation of disguise. Many practitioners are Geardos Reenacment.The salad and culture forms of Impressionism. NO is more than the mixture of the above: Reenacment, Geardos and airsoft fun in a game of airsoft with a script that visually impresses with props and spectacular sight, as is a war movie or drama that at times looks very coordinated and full of action and emotion. Over all for moviegoers of this genre and gamers. But in reality, nothing more than a few hours of activity, for fun or to seek an opportunity for socializing with people related to such preferences. In the worst cases turns into a fashion show (show the uniforms).The more modest that make Airsoft MILSIM supposedly, are content with only the script of a conflict (in some cases only a name of a military operation on the invitations to events), and its activity is generally to take sides with identifications of forces contrary (which have or are in actual conflict, or historically), dress the same or similar to these forces (very popular U.S. forces against Afghan shepherds) and make a confrontation by a target set in the script.Finally, we return to the explanation of the term MILSIM (discussed above) as the development of a military exercise:
A military exercise (also called war game by the Americans) is the use of military resources for training in military operations, or to explore the effects of war, or testing strategies without being in actual combat. The exercises in the twentieth century were often identified with a code name, in the same way you do with military operations. (Source: http://es.wikipedia.org/wiki/Ejercicio_militar)In the case of MILSIM tool for confrontation is the electric weapon - AEG. And sophisticated support resources do not exist as such, even if you develop some as artillery, mines, mortars and others.It is important to say that in a MILSIM like a war, you win or lose, it achieves the goal or fails. No half measures. No excuses or justifications, it's about results.

Misiones
Por norma general y debido al reducido número de sus componentes, las operaciones de comando no persiguen el enfrentamiento directo, y mucho menos campal, con el enemigo. Acostumbran a perseguir objetivos pequeños aunque de gran repercusión para las comuniciaciones, líneas de abastecimiento o la moral del enemigo. Entre los tipos de misiones confiadas a estos grupos destacan:
* Sabotaje: inutilizar o destruir líneas férreas o de transporte (por su gran importancia para la logística y dificultad de vigilancia), centros de producción, de telecomunicaciones...
* Inteligencia: fotografía detallada, iluminación de objetivos para bombardeos, contactar con inflitrados o guerrilleros.
* Eliminación de personas como oficiales, centinelas...
* Ataques a pequeñas unidades enemigas.(wikipedia)
Aquellos eventos o partidas que intenten establecer misiones u objetivos fuera de estas situaciones y aun más, si intentan sumar agrupaciones que superen en número al de una estructura de un “pelotón” y de diferentes clubes o asociaciones (que es lo que frecuentemente pasa), se encontraran que al final se promovera una partida MATA-MATA o una Pachanga (speedball), desvirtuando con ello la intención original una Simulación Militar. Esto por un lado es consecuencia de limitaciones de las AEG (su alcance, velocidad y certeza) y por otro lado, uno factor que interfiere es que no se cuentan con los demas recursos de un enfrentamiento convencional: apoyo de artilleria o aéreo, blindados o carros de combate, etc. Ni tan siquiera de elementos como lanzacohetes o bazzokas. Asi que toda la acción se desarrolla, es como una infanteria del siglo XIX, cuando se dan encuentro directos: disparos de carabineros a ver cual llega con mayor precisión o primero y a corta distancia.Missions
As a general rule and given the small number of components, operations command does not pursue direct confrontation, much less pitched, with the enemy. They use to chase small targets but high impact for comuniciaciones, supply lines or the enemy's morale. Among the types of missions assigned to these groups include:
* Sabotage: disabling or destroying railways or transport (for its great importance for the logistics and difficulty of monitoring), production facilities, telecommunication ...
* Intelligence: Detailed photography, illumination of targets for bombing, contact Departed or guerrillas.
* Elimination of persons as officers, guards ...
* Attacks on small targets.(wikipedia)